Classes
Client
Methods
toggleCircleOfTransparency()
ts
toggleCircleOfTransparency(): void
Toggles the Circle of Transparency between states
Example
ts
client.toggleCircleOfTransparency();
headMsg()
ts
(
message: string,
serial: number | SerialObject | GameObject,
hue?: number): void
Parameters
Parameter | Type |
---|---|
message | string |
serial | number | SerialObject | GameObject |
hue ? | number |
openPaperdoll()
ts
(serial?: number | SerialObject | GameObject): void
Parameters
Parameter | Type |
---|---|
serial ? | number | SerialObject | GameObject |
findObject()
ts
(
serial: number | SerialObject | GameObject,
hue?: null | number,
sourceSerial?: null | number | SerialObject | GameObject,
amount?: null | number,
range?: null | number): any
Parameters
Parameter | Type |
---|---|
serial | number | SerialObject | GameObject |
hue ? | null | number |
sourceSerial ? | null | number | SerialObject | GameObject |
amount ? | null | number |
range ? | null | number |
findType()
ts
(
graphic: number,
hue?: null | number,
sourceSerial?: null | number | SerialObject | GameObject,
amount?: null | number,
range?: null | number): any
Parameters
Parameter | Type |
---|---|
graphic | number |
hue ? | null | number |
sourceSerial ? | null | number | SerialObject | GameObject |
amount ? | null | number |
range ? | null | number |
findItemOnLayer()
ts
(serial: number | SerialObject | GameObject, layer: Layers): any
Parameters
Parameter | Type |
---|---|
serial | number | SerialObject | GameObject |
layer | Layers |
selectEntity()
ts
(
searchOpt: number,
searchRangeOpt: number,
searchTypeOpt: number,
asFriend: boolean): any
Parameters
Parameter | Type |
---|---|
searchOpt | number |
searchRangeOpt | number |
searchTypeOpt | number |
asFriend | boolean |
getStatic()
ts
(graphic: number): undefined | object
Parameters
Parameter | Type |
---|---|
graphic | number |
Returns
undefined
| object
getTile()
ts
(graphic: number): undefined | object
Parameters
Parameter | Type |
---|---|
graphic | number |
Returns
undefined
| object
getTerrainList()
ts
(x: number, y: number): undefined | object[]
Parameters
Parameter | Type |
---|---|
x | number |
y | number |
Returns
undefined
| object
[]
sendBuyRequest()
ts
(vendorSerial: any, items: object[]): boolean
Parameters
Parameter | Type |
---|---|
vendorSerial | any |
items | object [] |
Returns
boolean
sendSellRequest()
ts
(vendorSerial: any, items: object[]): boolean
Parameters
Parameter | Type |
---|---|
vendorSerial | any |
items | object [] |
Returns
boolean
queryItemOPL()
ts
(serialOrObject: number | SerialObject | GameObject, timeout?: number): object
Parameters
Parameter | Type |
---|---|
serialOrObject | number | SerialObject | GameObject |
timeout ? | number |
Returns
object
Member | Type |
---|---|
amount | number |
data | null | string |
graphic | number |
hue | number |
name | string |
properties | null | object [] |
serial | number |
queryItemSingleClickName()
ts
(serialOrObject: number | SerialObject | GameObject, timeout?: number): string
Parameters
Parameter | Type |
---|---|
serialOrObject | number | SerialObject | GameObject |
timeout ? | number |
Returns
string